Lib3dsLight Struct Reference
[API]
#include <lib3ds.h>
Detailed Description
Light object.
- Examples:
-
3dsdump.c.
Definition at line 302 of file lib3ds.h.
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Data Fields |
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unsigned | user_id |
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void * | user_ptr |
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char | name [64] |
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unsigned | object_flags |
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int | spot_light |
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int | see_cone |
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float | color [3] |
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float | position [3] |
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float | target [3] |
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float | roll |
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int | off |
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float | outer_range |
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float | inner_range |
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float | multiplier |
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float | attenuation |
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int | rectangular_spot |
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int | shadowed |
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float | shadow_bias |
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float | shadow_filter |
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int | shadow_size |
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float | spot_aspect |
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int | use_projector |
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char | projector [64] |
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int | spot_overshoot |
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int | ray_shadows |
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float | ray_bias |
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float | hotspot |
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float | falloff |